None of the servers you manage has a world of its own yet. Rent one below.
Here to help run someone else's world? Ask its owner to add you on their Players & GMs
page, then sign out and in again.
Rent A World
Give a server its own world.
Free: Heavenbound itself in your server, with your own characters, ranks, sects and
leaderboards, and its rooms set up for you. Up to 50 players. From $8 a month: turn the story off so players
progress freely, roleplay, squad matches, Discord roles, your post in #hb-worlds, and more with every tier.
Paid tiers are monthly and cancel any time; cancelling drops the world back to Free and keeps everything you set
up for when you return. Your members play free. No tier can hand out what the store sells.
From an empty world to members playing. Each step ticks itself off.
Your Post In The Heavenbound Server
Every private world gets a post in #hb-worlds in the main Heavenbound server, written
by you. Change it whenever you like; it updates within a few minutes. The invite has to lead to this world's
own server.
In Your World
Everything your players can read, take on and meet. Press one to add to it.
人Players0
昇Highest Level0
位Tier
銭Your Store Cut60%Of what your players spend here, after card fees
Top Players
#
Name
Rank
Level
Nobody has named a character here yet. Once your members start, the strongest show here.
Recent Changes
Nothing has changed since the world was made.
Look & Feel
Shape your world.
Go step by step. The preview card shows what your players will see. Nothing needs code.
The Basics Opens At World Steward
What your world pays in and what powers its fighters. Every card, button and reward says
these. Your theme fills them in (ryo and chakra for ninja, berries and haki for pirates); change them to anything.
Your Commands
What your players type in your server. Your theme picks names to start (a Stand world
gets /stand); change any of them, whenever. Lower case, no spaces. Discord shows the new names
within a couple of minutes, and every hint the game gives uses them. Untick one to leave it off your server.
Rename Across Your World
One name for another, everywhere you've written it: lore, cast, quests, chapters, books, gear,
creatures, places and words. Made a ready-made world? This is how it becomes yours.
→
Where Players Come From Opens At World Steward
Villages, crews, divisions or clubs. New players pick one when they make their character,
and it shows on their card. Two to sixteen, or none. Give one seats (Captain, Lieutenant) and its best
hold them, by your ladder.
Races Opens At World Steward
Beside where they come from, what they are: Saiyan or human, Shinigami or Quincy, ghoul or not.
Chosen in the creator, on the card, and a form or gift can be for one race. The same fair trade as a home.
Signature Gifts Opens At World Architect
One power each, rolled at birth by rarity: a Stand, a Nen type, a Devil Fruit, a Quirk.
It's on their card, and it can hand them one of your books (it fights exactly like a game book of its tier,
up to tier 1 for Common, 2 for Rare, 3 for Legendary and Mythic) and one of your traits.
Transformations Opens At Realm Creator
Super Saiyan, Bankai, Sage Mode, Gear Second: a button in a fight that changes them. You
name it and say who may take it; its rung sets what it does. Going in costs a tenth of their qi and the turn.
Rung 1: hits 15% harder, takes 10% more, burns 6% of their qi a turn. Rung 2: 25%, 15%, 9%. Rung 3: 35%, 20%,
12%. When the qi runs out, so does the form.
Vows Opens At Realm Creator
Power for a restriction. You name the vow; its condition sets the trade. Players take one with
/my vow take and keep it a week.
Hardcore Opens At Realm Creator
For a world with no handholding. Each is off until you switch it on. "A real fight" is a hunt,
an expedition's fight, a raid, a climb, an invasion, a patrol or a rescue. Duels, the story's own fights and
bouts for sport never count.
The Climb Opens At Realm Creator
Floors the whole server clears in order: Aincrad's hundred, a tower, the gates. Each falls when
its boss raid is driven back (Events & Sessions, Call An Attack). Quests can wait behind a floor.
Give a floor a boss with Floor Name @ Enemy Name and every player can also climb
your floors on their own, one boss at a time (/my climb fight): a tower, an arena of a hundred floors.
Threat Levels Opens At World Steward
Names for how dangerous a foe is, weakest first: Wolf, Tiger, Demon, Dragon, God. Every
enemy gets one by how strong it is, shown in every fight. Bosses sit near the top.
Cards And Fights
What players see on their card, and one rule for duels.
Start With A Whole World
A finished game in one press: its story in chapters, a cast, lore, quests, books, gear, medicine,
creatures on the roads, a starter store and birth stats. Everything it makes is yours to change afterwards.
Or pick a starting point Opens At World Steward
Everything you change in the next steps goes on top of this. You can switch later.
Its places, races, powers, transformations, vows, ranking and threat levels, ready
to play. Replaces those parts of your world; change any of it after.
Want to rename the game's words, or make your own paths, stats and affinities? Turn on
Advanced Tools at the bottom of the menu.
Rename the game's words Opens At World Steward
Type over any word you want to change. Leave a box empty to keep the theme's word (shown faintly).
Add your own word
Your paths Opens At World Architect
How your players fight. Two to eight paths. Each one is built on a battle style:
Stats and traits Opens At World Architect
Every new character rolls each stat at birth, mostly near the middle, and one trait by
rarity (sometimes two). A lucky birth is an edge, never a different game.
Stats
Traits
Affinity names Opens At Realm Creator
What each of the twenty affinities is called. Every book of that affinity takes the name,
so "Wind" here renames hundreds of books at once.
Players & GMs
Players
Game Masters
People you trust to run your world. A GM signs in here with Discord and can write lore,
quests and story chapters, approve characters, schedule sessions and call events. They can't change its
design, its store or its billing.
Add by Discord user id instead
Your World's Guilds Opens At World Steward
Fairy Tail, the Survey Corps, the Akatsuki: guilds you make, players join with
/my guild join. Each runs as a full sect: a hall, ranks, a library, guild tournaments. The first
one in holds the master's chair. A quest can be for one guild's members.
A New Guild
The Ladder Opens At World Steward
One ranking of everyone in your world, with each player's place on their card ("#286 of
300"). For a sports world, a hunter ranking, a tournament circuit. Then the cut: send the bottom of it home.
They keep everything; they're just off the ladder and take no quests until you bring everyone back.
New Characters Start With Opens At World Steward
A head start for everyone who joins your world, given once to each new character.
RP Checks Opens At World Steward
Up to five attributes for the story, and the points each character spreads over them
(0 to 5 in each). Players set theirs with /rp scores and roll with /rp check: a d20 plus their score,
shown in full. None of it is a game stat.
Character Approval Opens At Realm Creator
Everyone In Your World
Name
Path
Rank
Level
Last Seen
Nobody has started a character here yet.
Events & Systems
What runs in your world.
Switch a system off and it stops running here entirely. Your players' progress in it is kept.
Systems Opens With Any Paid Tier
Everyday Activities
What players do between fights. Your preset switched off what doesn't fit its setting (a
football world has no herbs or ore); change it as you like. Fighting always stays: it's how anyone grows.
Smithing needs mining.
World Events Opens At World Steward
A Cup Opens At World Steward
A knockout of squads: the Inter-High, the Grand Magic Games, a league cup. Captains enter
with /my squad cup-enter; when it's full the bracket is drawn and every tie is a squad match.
Call An Attack Opens At Realm Creator
A beast or an army at the gates, for everyone at once: a tailed beast, a hollow horde, a
rival crew. Every player can fight it until they beat it once, and the world counts its victories. It's
posted in your #world-events. One at a time, one a day.
Weekly Tournaments Opens At World Steward
Three brackets a week, called on the day and hour you choose. A change applies from the next brackets to go up; ones already on the board keep their day.
Sessions Opens At World Steward
Schedule an RP night, a tournament or a raid. It goes up as an event in your server, so your
members can mark themselves interested and Discord reminds them when it starts.
A New Session
Your Store
Sell to your players.
Titles, roles, keepsakes and your own books, for spirit stones or real money. Heavenbound checks everything before it goes on sale.
Owners' stores and items. Nothing reaches a player until you approve it here.
Quests & Rewards
Write your world's quests.
Players find them with /rp quest board. Each pays spirit stones, up to what its objective allows.
Your Quests Opens At Realm Creator
A New Quest
Great Works Opens At Realm Creator
The lab, the glassworks, the observatory: built by your whole server out of materials players
carry in (/my build give), one after another. Nobody can bring more than 40% of one, so it takes many
hands. When it stands, everyone who helped is paid. A recipe or a quest can wait on a work.
A New Work
Your Recipes Opens At Realm Creator
Glass, then lenses, then a telescope. A recipe turns the game's materials into one of your
world's medicines or pieces of gear. Put one behind another and they become a tree players climb by making
things (/my make). Rarer things need dearer ingredients; the bar below shows how close you are.
A New Recipe
A Set To Hunt Opens At Realm Creator
The Dragon Balls, Greed Island's cards, gym badges: 3 to 30 pieces that turn up on hunts (about one in
twenty-five wins, once a day at most), change hands with /my set give, and grant one wish when a
player holds them all. Write Boulder Badge @ Brock and that piece is won by beating Brock, never
found at random. Wishes: 1,500 spirit stones, one of your books (tier 2 or lower), or one of your traits
(Rare or below). One wish each per two weeks.
Your Books Opens At Realm Creator
Manuals of your world's own, given as quest and story rewards. Each fights exactly like one of
the game's books of the same tier, so nothing you write can unbalance a fight. Each player is given the version for their way of fighting.
A New Book
Your Gear Opens At Realm Creator
Weapons, armour and trinkets of your world's own, given as rewards or sold for spirit stones.
Each is built on one of the game's own pieces: it goes in the same slot, suits the same path, and does exactly what that piece does.
A New Piece
Your Medicine Opens At Realm Creator
Tonics, salves and pills of your world's own, given as rewards or sold in your store. Each works exactly like one of the game's medicines.
A New Medicine
Story
Tell your world's story.
Chapters in order. Players read theirs with /rp story read and go on with /rp story continue, once they've done what the chapter asks.
Whose Story Turning It Off Comes With Any Paid Tier
Chapters Opens At Realm Creator
A New Chapter
How It Reads In Discord
Chapter title
Enemies & Places
Who your players fight, and where.
Rename any enemy, town or hunting ground. Everything plays exactly as it always has; only your players' words change.
Your Own Creatures Opens At Realm Creator
Something new on the road: give it a name and a line, choose one of the game's enemies for it to fight like,
and where it's met. It turns up there alongside what's already there, and fights exactly like the one you chose.
A New Creature
Dungeons Opens At Realm Creator
The runs parties of up to four take (/expedition): name each one, its rooms and its boss
as your world has them: an E-rank gate, a floor of the tower, a sealed ruin. The fights stay the game's.
Towns And Hunting Grounds Opens At Realm Creator
Every Enemy Opens At Realm Creator
Lore & Cast
Write down your world.
Players read published pages with /rp lore. Your GMs speak as the cast in a scene with /rp npc, always with their own name underneath.
Lore Pages Opens At World Steward
A New Page
The Chronicle Opens At Realm Creator
What has happened in your world, newest first. Your GMs add to it in Discord with
/rp chronicle add (inside a scene, it links the scene); players read it with /rp chronicle read.
Your Emoji Opens At World Steward
Upload your world's art and it becomes an emoji in your own server, hosted by Discord.
Use one as a character's portrait below, or copy its code into a path's icon or a word in the World Builder.
The Cast Opens At Realm Creator
A New Character
Owner Payouts
Who is owed.
Settled store earnings of $25 or more. Sending pays each ready owner exactly what they're owed through Stripe, once.
World
Owner
Payout Account
Owed
Billing
Your Store Earnings
Date
What
Paid
Yours
Getting Paid
Change Your Tier
Moves at once. Stripe charges or credits the difference for the rest of the month.
Move To Another Server
Built it somewhere private first? Move the whole world to another server you manage:
its characters, settings, story and store all go with it, and so does your subscription. Add Heavenbound to the
new server first. Once each month; it comes back when your subscription renews.
Your card, your invoices, or cancelling are on Stripe's own page.
Settings
What your world is called on its cards and here.
Server Setup
The rooms your world posts into: its boards, markets, leaderboards and the casino. Each is
named in your world's words; rename any of them, or point one at a channel you already have (your own
#general) and Heavenbound won't make another. It only ever adds what's missing, so it's safe to press again.
Roles Opens At World Steward
Discord roles your world gives out on its own and keeps in step with every character: where
they come from, their race, their rank, their ladder class, their seat, and the title for first place. Named in
your world's words. Heavenbound needs Manage Roles, with its role above these. It never touches roles it didn't give.